martedì 25 settembre 2012

Mystic forge ricette

Primer on the Mystic Forge:
If you're new to the Mystic Forge, check out Ratboy's general "How To" on PvP crafting.
Guild Wars 2 PvP Gear Crafting Basic Guide

To sum up the process breifly: to create an item you need an item token (available from a glory vendor), a rank token (Rabbit, Deer, etc.), an arcane token (crystal, orb, sliver, etc.) and some arcane powder. The combination of rank token and arcane token ultimately determines the look of the item, while the item token determins the type (weapon, light armor, heavy armor etc). Consumable recipes follow different and varied rules, as indicated in the recipe list.

The Recipes
When posting your recipes, please list the following information

  • Item Token used (including Light/Medium/Heavy, or weapon type)
  • Rank token used (Rabbit, Deer, Tournament etc)
  • Arcane token (Orb, Crystal, Sliver)
Then post the item created, including:

  • Item's full name
  • Armor weight (light/medium/heavy) if applicable
  • Armor slot (head, chest etc) if applicable
Consumables have very varied recipes so just post the ingredients used, including the amount of each required.

Examples (please include Token, Orb/Crystal/Sliver and Armor Weight):

  • Free Tournament Token + Orb + Light Helm = PvP Rubric Circlet (Light Helmet)
  • Rabbit Token + Orb + Dagger = Makeshift Dagger
  • 1 Consumable Token + 1 Crystal + 1 Orb + 10 Dust = Glory Booster
Below is a list (I will try to keep updated) of recipes based on players' crafting experiments. I will update ranks past Wolf once people have got there in a few weeks.

It appears recipes have a small chance to "crit" and create a different, rarer, skin. Orbs and crystals craft items one rarity up. Slivers seem to have unique "crit craft" skins for each tier. Our understanding of how this crit chance works is still limited, so I am only posting recipes for which players (or my own tests) have found in-game. Names listed in orange, indicate these "crit" results.

Results in green are from data collected during BWEs. These have been cross-referenced using multiple sources, and initial tests at lower ranks suggest they are unchanged. However, actual results from live, especially at the higher ranks where data was patchy, would be appreciated.

Light Armor

Rabbit
Arcane Orb = Country, Embroidered
Arcane Crystal = Embroidered
Arcane Sliver = N/A

Deer
Arcane Orb = Magician
Arcane Crystal = Student
Arcane Sliver = Devout

Dolyak
Arcane Orb = Cabalist
Arcane Crystal = Acolyte
Arcane Sliver = Dry Bones

Wolf:
Arcane Orb = Conjurer
Arcane Crystal = Priory
Arcane Sliver = Stately

Free Tournament
Arcane Orb = Rubric
Arcane Crystal = Seer, Armageddon
Arcane Sliver = Armageddon

Medium Armor

Rabbit
Arcane Orb = Superior Studded
Arcane Crystal = Seeker
Arcane Sliver = N/A

Deer
Arcane Orb = Swindler
Arcane Crystal = Outlaw
Arcane Sliver = Rogue

Dolyak (conflicting BWE results on these, live data would be appreciated)
Arcane Orb = Pirate
Arcane Crystal = Leather
Arcane Sliver = Duelist

Wolf:
Arcane Orb = Commando
Arcane Crystal = Noble
Arcane Sliver = Cold Leather

Free Tournament
Arcane Orb = Stalwart
Arcane Crystal = Leather
Arcane Sliver = Rugged, Mistwalker

Heavy Armor

Rabbit
Arcane Orb = Worn Chain
Arcane Crystal = Chain
Arcane Sliver = N/A

Deer
Arcane Orb = Worn Scale
Arcane Crystal = Scale
Arcane Sliver = Superior Duelist

Dolyak
Arcane Orb = Reinforced Scale
Arcane Crystal = Splint
Arcane Sliver = Pit Fighter (Found in Tourney chests now, so may have changed)

Wolf:
Arcane Orb = Branded
Arcane Crystal = Priory
Arcane Sliver = Plated

Free Tournament
Arcane Orb = Pit Fighter
Arcane Crystal = ?
Arcane Sliver = Armageddon

Weapons

Rabbit
Arcane Orb = Makeshift
Arcane Crystal = Peacekeeper
Arcane Sliver = N/A

Deer
Arcane Orb = Krait(?)
Arcane Crystal = Krait
Arcane Sliver = Svanir

Dolyak
Arcane Orb = Valley
Arcane Crystal = Forest
Arcane Sliver = Alpine

Wolf:
Arcane Orb = Sylvari
Arcane Crystal = Glyphic
Arcane Sliver = Legionnaire

Free Tournament
Arcane Orb = [Nameless] (probably bugged, eg "PvP Staff")
Arcane Crystal = Priory, Vigil
Arcane Sliver = Vigil

Consumables

Consumables follow a slightly different pattern to both weapons and armor, typically requireing more arcane materials, and less tokens.

Finishers
1 Consumable Token
10 Powder
1 Orb
1 Rank Token (Rabbit, Deer etc)

Random Dye
1 Consumable Token
1 Sliver
1 Orb
10 Dust

Tournament Ticket
1 Consumable Token
8 Orbs
4 Crystals
2 Slivers

Glory Booster
1 Consumable Token
1 Crystal
1 Orb
10 Dust

Anomalous Results

These results may be intricacies of the system which we don't yet understand, or simple bugs, at this stage it's hard to tell. However, any results which fall outside of the expected behaviour will be mentioned here. This may even be helpful to ArenaNet in locating erroneous recipes.

  • Deer Rank items, salvaging into Free Tournament Tokens (specific item names would be appreciated)
I suspect this is unintended. A similar case happened During the BWEs when "Gear" weapons (obtained from Rabbit chests) could be salvaged into Shark Tokens. This was clearly a bug (now fixed), and I suspect getting tournament tokens from anything but tournament items, is similarly unintended.

  • Free tournament + Sliver + Heavy Armor Pauldrons = PvP Pit Fighter`s Pauldrons
The expected result would be Armageddon, Pit Fighter is thought to be the common (Orb) recipe. So far this is unexpected as we don't have any examples of slivers crafting items of a lower rank.

  • Tournament Token + Arcane Orb + Medium Helm = Commando Helm.
The expected result is Stalwart's helm. Suspected bug.

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