The Recipes
When posting your recipes, please list the following information
- Item Token used (including Light/Medium/Heavy, or weapon type)
- Rank token used (Rabbit, Deer, Tournament etc)
- Arcane token (Orb, Crystal, Sliver)
- Item's full name
- Armor weight (light/medium/heavy) if applicable
- Armor slot (head, chest etc) if applicable
Examples (please include Token, Orb/Crystal/Sliver and Armor Weight):
- Free Tournament Token + Orb + Light Helm = PvP Rubric Circlet (Light Helmet)
- Rabbit Token + Orb + Dagger = Makeshift Dagger
- 1 Consumable Token + 1 Crystal + 1 Orb + 10 powder= Glory Booster
It appears recipes have a small chance to "crit" and create a different, rarer, skin. Orbs and crystals craft items one rarity up. Slivers seem to have unique "crit craft" skins for each tier. Our understanding of how this crit chance works is still limited, so I am only posting recipes for which players (or my own tests) have found in-game. Names listed in orange, indicate these "crit" results.
Results in green are from data collected during BWEs. These have been cross-referenced using multiple sources, and initial tests at lower ranks suggest they are unchanged. However, actual results from live, especially at the higher ranks where data was patchy, would be appreciated.
Light Armor
Rabbit
Arcane Orb = Country, Embroidered
Arcane Crystal = Embroidered
Arcane Sliver = N/A
Deer
Arcane Orb = Magician
Arcane Crystal = Student
Arcane Sliver = Devout
Dolyak
Arcane Orb = Cabalist
Arcane Crystal = Acolyte (first one in the PvP locker)
Arcane Sliver = Dry Bones
Wolf: (see anomalous results section)
Arcane Orb = Conjurer*
Arcane Crystal = Stately*, Priory, Masquerade*
Arcane Sliver = Priory*
Tiger:
Arcane Orb = Acolyte (second one in PvP locker)
Arcane Crystal = Vigil
Arcane Sliver = Tactical
Dragon:
Arcane Orb = Random exotic cultural armor
Arcane Crystal = Random exotic cultural armor
Arcane Sliver = Random exotic cultural armor
Free Tournament
Arcane Orb = Rubric, Seer
Arcane Crystal = Seer, Armageddon
Arcane Sliver = Armageddon, Wizard
Medium Armor
Rabbit
Arcane Orb = Superior Studded
Arcane Crystal = Seeker
Arcane Sliver = N/A
Deer
Arcane Orb = Swindler
Arcane Crystal = Outlaw
Arcane Sliver = Rogue
Dolyak (See anomalous results)
Arcane Orb = Pirate*, Duelist*
Arcane Crystal = Leather (2nd in PvP locker)*
Arcane Sliver = Duelist*, Pirate*
Wolf:
Arcane Orb = Commando
Arcane Crystal = Noble
Arcane Sliver = "Warhound" (set has no obvious name, all 6 pieces use different prefixes)
Tiger
Arcane Orb = Rascal
Arcane Crystal = Vigil
Arcane Sliver = Conquest
Dragon:
Arcane Orb = Random exotic cultural armor
Arcane Crystal = Random exotic cultural armor
Arcane Sliver = Random exotic cultural armor
Free Tournament
Arcane Orb = Stalwart
Arcane Crystal = Leather (1st in PvP locker), Rugged
Arcane Sliver = Rugged, Mistwalker
Heavy Armor
Rabbit
Arcane Orb = Worn Chain
Arcane Crystal = Chain
Arcane Sliver = N/A
Deer
Arcane Orb = Worn Scale (1st in the pvp locker)
Arcane Crystal = Scale
Arcane Sliver = Superior Duelist
Dolyak
Arcane Orb = Reinforced Scale
Arcane Crystal = Splint
Arcane Sliver = Pit Fighter (1st in PvP locker)
Wolf:
Arcane Orb = Banded
Arcane Crystal = Priory, Plated
Arcane Sliver = Plated, Gladiator
Tiger:
Arcane Orb =
Arcane Crystal = Vigil, Dark
Arcane Sliver = Dark
Dragon:
Arcane Orb = Random exotic cultural armor
Arcane Crystal = Random exotic cultural armor
Arcane Sliver = Random exotic cultural armor
Free Tournament
Arcane Orb = Worn Scale, Pit Fighter (2nd in PvP locker)
Arcane Crystal = Pit Fighter (2nd in PvP locker), Armageddon
Arcane Sliver = Armageddon, Heavy Plate (I suspect this might be a bug, as it's a very plain set)
Weapons
Rabbit
Arcane Orb = Makeshift
Arcane Crystal = Peacekeeper
Arcane Sliver = N/A
Deer
Arcane Orb = Gear, Krait
Arcane Crystal = Krait, Svanir (Frozen Shortbow, Etched Blade)
Arcane Sliver = Svanir
Dolyak
Arcane Orb = Valley, Forest, Flame (pistol)
Arcane Crystal = Forest, Alpine, Fire/Flame
Arcane Sliver = Alpine, Summit
Wolf:
Arcane Orb = Adorned, Sylvari
Arcane Crystal = Norn, Glyphic
Arcane Sliver = Legionnaire, Spiked
Tiger:
Arcane Orb = Tribal
Arcane Crystal = Summit
Arcane Sliver = "Bone" theme (Shaman/Tusked/Antler - Also create "Fiery Gladius" sword), Warstaff (set?), Ivory (shortbow)
Dragon:
Arcane Orb = Quaggan
Arcane Crystal = Lacerator (possibly a crit)
Arcane Sliver = Bramble
Free Tournament
Arcane Orb = [Nameless] (probably bugged, eg "PvP Staff")
Arcane Crystal = Priory, Vigil
Arcane Sliver = Vigil, Whispering
Consumables
Consumables follow a slightly different pattern to both weapons and armor, typically requireing more arcane materials, and less tokens.
Finishers
1 Consumable Token
10 Powder
1 Orb
1 Rank Token (Rabbit, Deer etc)
Random Dye
1 Consumable Token
1 Sliver
1 Orb
10 Powder
Tournament Ticket
1 Consumable Token
8 Orbs
4 Crystals
2 Slivers
Glory Booster
1 Consumable Token
1 Crystal
1 Orb
10 Powder
Item Token
4 PvP bags (10-slot, 8-slot etc). These must all be the same type, 4x10-slot, or 4x8 slot etc.
Anomalous Results
These results may be intricacies of the system which we don't yet understand, or simple bugs, at this stage it's hard to tell. However, any results which fall outside of the expected behaviour will be mentioned here. This may even be helpful to ArenaNet in locating erroneous recipes.
- Various items, salvaging into Tournament Tokens or tokens above their rank (people salvaging Tiger Tokens from gear in dolyak/wolf chests for example)
- Free tournament + Sliver + Heavy Armor Pauldrons = PvP Pit Fighter`s Pauldrons
- Tournament Token + Arcane Orb + Medium Helm = Commando Helm.
- Light Armor + Wolf Token recipes.
- Medium Armor + Dolyak
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